Frozen Dreams

Project duration: Jan 2015 - Ongoing
My role: Narrative and Level Design
Funded by: AVEK Digidemo
In collaboration with : Elias Jaaskinen (Concept and level design), Juuso Patrikainen (Artwork), Joonas Kristian (Audio Design)
Links: Windows version Mac version
 
The game is a First Person point of view of a game addict who falls into a coma after a vicious gaming rampage. In order to get out of his coma, he needs to play inside his head and get back to Earth. He goes through a psychedelic dream world where he struggles with demons of his earlier life and addiction.

Little Kiwi

Project duration: Oct - Dec 2014
My role: Programmer and Level Designer
Funded by: AVEK Digidemo
In collaboration with : Luyi Ma (Concept and Illustrator), Janne Rapo (Audio Designer)
Links: Windows version Mac version
When Kiwi suddenly discovers that he is no longer an egg, he sets off on an adventure to find his mother in the fridge. Help him on his quest by collecting enough jellies to jump so high, dodging dangerous obstacles a kitchen could have and tackle those unforgiving eggs!