FLU - The game

Project duration: Aug 2015 - Ongoing
My role: Programmer and Level Designer
Funded by: AVEK Digidemo
In collaboration with : Antti Ollikainen (Concept, artist and animator), Gabriela Juganaru (Audio Designer)
Links: Alpha builds
FLU follows the attempts of a sick bird to rescue eggs from the forbidden factory. Constant sneezing could hinder the bird on its journey or perhaps serve as an asset. While sneezing in a factory may alert the monsters on patrol, sneezing directly on a monster may spread the infection and kill it.
FLU is a platform game with several puzzles in each level. The story of the game is based on the comic book by Antti Ollikainen here.
The game is now in its marketing phase and scheduled to be released during September 2020 on the Play Store, iOS Store and Steam.



Master's thesis about combating stage fright through a virtual reality game.


Capturing the tales of elves across Iceland through augmented reality.


A virtual reality game about regreening areas affected by climate change.

FLU - The game

Help the sneezing bird rescue eggs from the forbidden factory.

PC games

Several PC games that I have worked on using different game engines.

Holy Land

Interactive experiences centered around the conflict in the region.

Media Art

Providing otherworldly experiences and hacking genes through media art.

Jam games

Games created within the blink of an eye during various game jams.

Green Gold 2

A documentary exploring individuals who are reviving swathes of degraded lands.

Films on Water

Films narrating stories on wells, lakes & waste management in Bangalore.

City of Espoo

Promotional short films made for the City of Espoo.

Interested in collaboration?

Let's meet over a cup of coffee.

Mail me at: wearywitness@gmail.com

Skype: wearywitness

You can also find me here ...